Feb 18, 2019 As outfits, jumpsuits, and other fashion statuses are worn under more conventional armor in Fallout 4, this essentially lets a player wear two sets of armor at once. The best clothing items to boost with the ballistic weave ability are the army fatigues and a fedora, as the items enhance a player’s strength, agility, and luck by one point each.
As any fan of Fallout games can tell you, the vanilla features will only get you so far.
I mean sure, wearing the vault jumpsuit and a random Power Armor may be enough to get you through your first playthrough. And enough alternative armors are laying around to keep you busy for a while.
But eventually cosplaying a Raider will get old.
You’re always going to need more.
Luckily people realized this and modders of Bethesda games have had many years to perfect the art of tending to your every desire.
Whether you’re looking for the ultimate armor to make you feel like an Avenger, or just want to make the game a bit more risqué by modifying everyone’s outfits, someone has just the mod for you.
Among my least favorite changes done to Fallout’s aesthetic after New Vegas are those done to vault-related apparel, specifically security armor.
Modder ThatSpartacusGuy seems to be in the same camp as me, and they’ve created this mod to give the Vault Security Armor a bit more grit and realism.
It simply takes the New Vegas-style Sierra Madre Security Armor and adds it to the game.
This cool-looking armor is quite customizable, starting with the decals on the front.
Look, I personally don’t like turning my Fallout 4 game into a Playboy magazine.
But a lot of people reading this are here just for that, and I owe myself to my audience.
That’s why I’m showcasing TyronJam’s CBBE Skimpy Armor and Clothing Replacer, which simply turns several vanilla outfits into very revealing versions of themselves to better show off Caliente’s Beautiful Bodies Edition.
It’s sexy, it’s a bit trashy.
And it’s everything you’ve always wanted in a single pack.
On a more serious note, we have a mod that instead of completely destroying immersion like the previous one, will actually make the game more lore-friendly than before.
Modder SpiffySkyTrooper found the lack of a metal utility belt to go with the vault suit.
Like those seen in Fallout 3 and other entries in the franchise, to be a terrible conflict in Fallout’s continuity. To fix it they designed a new one from scratch, trying to mimic the game’s artistic direction.
The result is this sleek metallic belt that’s as shiny as it’s immersive.
And if you like covering your waistline with a shiny, metallic belt, why not go all the way and protect your entire body?
That’s what HumanNature66’s SIRIUS Assault Suit is here to accomplish, giving you a full set of lore-friendly robot-like armor that emphasizes your figure while also making you look very dangerous.
I mean look at those killer heels!
Not only that, but you can also wear regular pieces of armor over it. Making you virtually untouchable.
You’re a piece of art and they’re only allowed to look.
Speaking of things that emphasize your figure…
You really can’t have a Bethesda game without people trying to make their characters absolute bombshells, and what better way to do that in Fallout 4 than making your default outfit much more revealing?
It’s just the default vault jumpsuit with ample cleavage and sexier textures that make your body look as if it barely fits inside.
It’s a must if you have the CBBE body mod, and it’s also the basis for many others.
Continuing the streak of skin-tight jumpsuits comes the Beauty Beast Corps armor from Metal Gear Solid 4, now available in Fallout 4 thanks to modder Xarenth.
It may not be the most lore-friendly outfit ever, but it does look like something the Institute could come up with, so your immersion should be safe.
It’s just one of the many bodacious femme fatale outfits modded into the game, and one of the very best.
Re-live your favorite moments in MGS4 from an entirely new perspective.
Now we just need the Octocamo suit for male characters…
Doesn’t anybody wear shorts in the Commonwealth?
It may be a post-apocalyptic Wasteland, but it must be hot sometimes!
To fix this un-immersive overlook on the part of the developers, modder DeserterX offers 16 new craftable outfits with shorts.
Not only can you survive in the summer, but you can also show off your legs, toned from never using Fast Travel.
Now it can be casual Friday every day.
And if you want the ultimate summer Wasteland experience, you have to get Jmanumber1’s Tactical Combat Swimwear.
It’s tactical because… well, you’ll probably confuse and distract your opponents while also keeping your guns and other equipment handy, therefore getting some easy kills and a lot of clout.
Having a harness with your gear and a headset on makes running around half-naked much more immersive.
Add a watch and a Paracord bracelet and you’re essentially Lara Croft.
Instead of covering yourself in protective gear, why not becoming more durable yourself?
That’s the fantasy sold by DeserterX’s Courser X-92 Power Suit, which will make you look like a state-of-the-art battle synth developed by the Institute to counter Power Armor.
This mod includes the full-body armor, goggles, a new PipBoy, and special craftable fusion cores that’ll buff you up tremendously.
All this gives you a chance against anything from a deathclaw to a super mutant without having to wear a bulky Power Armor.
Choosing between functionality and fashion has always been a challenge for RPG lovers, especially in games with so many gear options as Fallout 4.
With this mod by creator Nisas, you can now make your protective armor completely invisible, allowing you to endure the harsh life of the Wasteland without compromising your looks.
You’ll be 100% safe and 100% on fleek.
On the other side of the visibility spectrum we have Cross Pre-War Cybernetics.
If there were robots before the war, why wouldn’t there be cybernetic implants?
Modder Niero offers the cyberpunk-inclined a chance to take on the Wasteland with a fully customizable cybernetic armor. Including robot arms and the like.
Other than choosing their color, the player may also add different gadgets and other modifications to their cybernetics, from a flamethrower to simple firmware updates to expand functionality.
It’s complex.
But that’s precisely what makes it so good.
Few things are as cute and heartwarming as a K9 operative walking around fighting crime in their cool-looking doggy kevlar vest.
Thanks to this mod by prolific creator FadingSignal, you can now enlist Dogmeat to your personal police force and outfit it with a beautifully designed and very practical harness that’ll protect it from the dangers of the job.
Other than adding or removing the optional back and side pouches that give Dogmeat more carryweight, you can also choose the color and decorative patches you want on the harness.
Now this is what I call a “good boy”.
Like many things in life, armor mods are usually as good as they are convenient.
Instead of scouring the Nexus looking for a bunch of outfits you’ll grow tired of in a couple of days, why not install this pack with a truckload of looks designed by modding-celebrity Elianora?
With 50 new lore-friendly armor sets and 20 different accessories, you’ll never want new cool-looking outfits again.
As you progress in Fallout 4, much like in Skyrim and other Bethesda games, you start becoming a true force of nature, killing and conquering any place you set your sights on.
To truly embody this fantasy of being an unstoppable force, you need gear that anyone can recognize a mile away.
That’s exactly what DeserterX offers with the Black Widow armor, an all-black grim reaper look, complete with a black PipBoy.
Not only is it the most badass mercenary armor ever, but the mod also includes a quest where you’ll take on the mantle of the Black Widow and enter the world of souls to fulfill the original wearer’s wish.
But if you’re looking for the most bang for your time spent installing mods, then Armorsmith Extended is the best deal you’ll find(and the bang comes at $0 so it’s really a deal!)
This mod by Gambit77 is one of the most endorsed in the Nexus thanks to just how much stuff it does to improve the armoring system.
You can now wear any kind of clothing below armors, any hat or helmet will be compatible with bandannas or gas masks… the whole modding system is redone for more customizability – and that’s not even half of it!
This is what the game should have been from the start.
Browse:FalloutVideo GamesThis is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right. |
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This page lists all combat armors in Fallout 4. |
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The success of the Army combat armor paved the way for superior models. The most important of these was the general purpose combat armor issued to military units nationwide,[1] with the first Army model relegated to domestic and garrison duties.[2]
The new combat armor was manufactured in three different variants, for wearing with the standard armed services uniform: Light, medium (sturdy), and heavy. The modular suit of armor was manufactured from alloys that offer balanced protection from conventional firearms and energy weapons[3] and provide load-bearing functionality in combat. A new combat helmet model was designed for all three variants, incorporating ear protection and a pair of attachment points for additional equipment, such as lamps (commonly found on surviving units) and targeting or imaging equipment.[4]
The standard combat armor was designed to accept numerous modifications, allowing for it to be tailored for specific purposes. Common material included additional reinforcement, “shadowing” (reducing its profile and signature, with a characteristic black finish), and an optional polymer upgrade that replaced the standard combat armor alloy with advanced combat polymers. Functional upgrades were numerous, tailoring the armor's functionality to the mission profile and included special linings (fire-retardant asbestos, radiation-resistant lead, or the unique BioCommMesh enhancing combat drug duration), lightened construction, upgraded combat webbing, melee modifications, weapon stabilization, and various customizations of the armor profile and silhouette to improve performance in close combat.[5]
After the Great War, some factions developed their own modifications. For example, the Brotherhood of Steel armors incorporate a special coating that provides additional protection from background radiation.[5]
The basic, light model was most common, issued widely to troops on the battlefield.[6][1], it consisted of a pair of plates covering the chest and upper back, attached to standard load-bearing equipment, axillary protectors, and a pair of plates covering the thighs.[7]
The superior, sturdy combat armor variant was the baseline model. The torso assembly is enhanced with the inclusion of soft body armor from ballistic fiber, overlaid with enlarged hard armor plates providing superior coverage and protection. A groin protector is included by default. Limbs incorporate the axillary and thigh protectors of the lighter model, with the addition of plating on forearms, knees, and lower legs. The entire assembly was intended for units engaged in heavy fighting on the most contested fronts.[8]
The heaviest model of combat armor is a radical departure from the principle of balance that guided the design of combat armor. Emphasizing durability and protection, the heavy variant encloses the entire body in a layer of soft body armor enclosing it almost entirely, with the characteristic armored plates worn on top. The torso assembly incorporates the medium variant upgraded with armor plating enclosing the entire torso, including a characteristic hump that protects the upper back. Arms are sheathed in segmented armor that incorporates additional protection for hands, elbows, and shoulders (heavy axillary protectors include a pair of characteristic pauldrons). Legs are protected even more heavily, with armor plating enclosing the thighs, lower legs, and covering feet.[9]
Type | Piece | Protection | Weight | Value | Base ID | |
---|---|---|---|---|---|---|
Ballistic Damage | Energy Damage | |||||
Helmet | 10 | 10 | 4 | 25 | 0011e2c8 | |
Light | Chest | 15 | 15 | 8 | 60 | 00184bc4 |
Arm | 9 | 9 | 2 | 25 | 00184bcd (right) 00184bd0 (left) | |
Leg | 8 | 8 | 2 | 25 | 00184bc7 (right) 00184bca (left) | |
Complete set | 59 | 59 | 22 | 180 | ||
Sturdy | Chest | 25 | 25 | 11.7 | 140 | 00184bc3 |
Arm | 13 | 13 | 4.5 | 85 | 00184bcc (right) 00184bcf (left) | |
Leg | 12 | 12 | 4.5 | 105 | 00184bc6 (right) 00184bc9 (left) | |
Complete set | 75 | 75 | 31.7 | 520 | ||
Heavy | Chest | 35 | 35 | 15.5 | 220 | 00184bd1 |
Arm | 17 | 17 | 7 | 145 | 00184bcb (right) 00184bce (left) | |
Leg | 16 | 16 | 7 | 185 | 00184bc5 (right) 00184bc8 (left) | |
Complete set | 101 | 101 | 45.5 | 880 |
^All the above are from non-modified pieces.
This item has the following modification slots: Material, Misc.
Name | Ballistic Resistance | Energy Resistance | Radiation Resistance | Weight | Resources | Perks Required | Base ID |
---|---|---|---|---|---|---|---|
Brotherhood of Steel | 0 | 0 | +15 | 0 | None | None | 0019b80c |
Standard | 0 | 0 | 0 | 0 | None | None | 0019b80d |
Reinforced | +1 | +1 | 0 | +1 | 1x Adhesive 2x Cloth 2x Leather 2x Steel | None | 0019b80e |
Shadowed Increases stealth in dark areas | +1 | +1 | 0 | +1 | 1x Adhesive 2x Cloth 2x Leather 2x Oil 2x Steel | Armorer 2 | 0019b80f |
Fiberglass | +3 | +3 | 0 | +1 | 2x Adhesive 4x Cloth 4x Leather 4x Steel | Armorer 2 | 0019b810 |
Polymer | +4 | +4 | 0 | +2 | 4x Adhesive 8x Cloth 8x Leather 8x Steel | Armorer 2 | 0019b811 |
Name | Ballistic Resistance | Energy Resistance | Radiation Resistance | Weight | Resources | Perks Required | Base ID |
---|---|---|---|---|---|---|---|
Brotherhood of Steel | 0 | 0 | +15 | +0 | None | None | 00184be3 |
Standard | 0 | 0 | +0 | 0 | None | None | 0017ae2e |
Reinforced | +2 | +2 | +0 | +0.7 | 2x Adhesive 4x Cloth 6x Leather 6x Steel | None | 00184be2 |
Shadowed | +2 | +2 | +0 | +0.7 | 2x Adhesive 4x Cloth 6x Leather 4x Oil 6x Steel | Armorer 2 | 00184bd7 |
Fiberglass | +5 | +5 | +0 | +1.875 | 4x Adhesive 8x Cloth 12x Leather 12x Steel | Armorer 2 | 00184be1 |
Polymer | +7 | +7 | +0 | +2.625 | 8x Adhesive 16x Cloth 24x Leather 24x Steel | Armorer 2 | 00184bd4 |
Name | Ballistic Resistance | Energy Resistance | Weight | Resources | Perks Required | Base ID |
---|---|---|---|---|---|---|
Brotherhood of Steel | 0 | 0 | +15 | None | None | |
Standard | 0 | 0 | 0 | None | None | |
Reinforced | +1 | +1 | +0.5 | 1x Adhesive 2x Cloth 2x Leather 2x Steel | None | |
Shadowed | +1 | +1 | +0.5 | 1x Adhesive 2x Cloth 2x Leather 2x Oil 2x Steel | Armorer 2 | |
Fiberglass | +2 | +2 | +1.25 | 2x Adhesive 4x Cloth 4x Leather 4x Steel | Armorer 2 | |
Polymer | +3 | +3 | +1.75 | 4x Adhesive 8x Cloth 8x Leather 8x Steel | Armorer 2 |
Type | Effect | Weight | Resources | Perks Required |
---|---|---|---|---|
Padded | -25% damage from explosions | +50% | 3x Adhesive 3x Ballistic Fiber 3x Rubber | None |
Dense | -50% damage from explosions | +50% | 7x Adhesive 6x Ballistic Fiber 3x Fiberglass 4x Rubber | Armorer 3 |
Asbestos Lining | Improved Energy resistance (+15) and immunity to being set on fire. | +50% | 5x Adhesive 6x Asbestos 6x Ballistic Fiber 3x Rubber | Armorer 1 |
Pocketed | Improved carrying capacity (+10). | +10% | 3x Adhesive 4x Cloth 4x Leather | None |
Deep Pocketed | Improved carrying capacity (+20). | +10% | 6x Adhesive 5x Cloth 6x Leather | Armorer 2 |
Pneumatic | Reduces the magnitude of incoming staggers. | +30% | 8x Adhesive 5x Aluminum 7x Ballistic Fiber 10x Lead | Armorer 4 |
Lighter Build | +2 AP. | -40% | 3x Adhesive 4x Cork 5x Fiberglass 3x Rubber | None |
Ultra-Light Build | +10 AP. | -80% | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber | Armorer 3 |
BioCommMesh | Increases duration of chems by 50%. | +30% | 8x Adhesive 12x Aluminum 8x Circuitry 6x Cloth | Armorer 4 Science! 2 |
Lead Lined | Improved Radiation resistance (+15). | +50% | 6x Adhesive 8x Lead 4x Screw | Armorer 2 Science! 1 |
Type | Effect | Weight | Resources | Perks Required |
---|---|---|---|---|
Lighter Build | +2 AP | -40% | 3x Adhesive 4x Cork 4x Fiberglass 3x Rubber | None |
Ultra-Light Build | +5 AP | -80% | 7x Adhesive 6x Cork 8x Fiberglass 5x Rubber | Armorer 3 |
Pocketed | +5 carrying capacity | +10% | 3x Adhesive 4x Cloth 4x Leather | None |
Deep Pocketed | +10 carrying capacity | +10% | 6x Adhesive 5x Cloth 6x Leather | Armorer 2 |
Muffled (Legs only) | Reduces detection from moving. | No change | 6x Adhesive 5x Cloth 7x Rubber | Armorer 2 |
Strengthened | Reduces limb damage. | +20% | 5x Adhesive 5x Plastic 5x Screw 5x Steel | Armorer 1 |
Lead Lined | Improved Radiation resistance (+10). | +50% | 6x Adhesive 8x Lead 4x Screw | Armorer 2 Science! 1 |
Braced (Arms only) | +25% damage blocked | +25% | 5x Adhesive 6x Bone 4x Steel | Armorer 1 |
Brawling (Arms only) | +10% Unarmed damage | +25% | 5x Adhesive 3x Bone 4x Lead 2x Screw | Armorer 1 |
Weighted (Arms only) | +10% armor penetration for melee and unarmed attacks | +40% | 8x Adhesive 10x Aluminum 4x Bone 4x Fiberglass | Armorer 4 |
Aerodynamic (Arms only) | -5% power attack AP cost | +10% | 7x Adhesive 7x Aluminum 6x Fiberglass 5x Spring | Armorer 3 |
Stabilized (Arms only) | Scoped aiming is more steady. | +25% | 6x Adhesive 7x Aluminum 3x Fiber Optics 4x Spring | Armorer 2 |
Cushioned (Legs only) | -50% falling damage | +10% | 5x Adhesive 6x Cloth 7x Cork 7x Rubber | Armorer 1 |
Custom-Fitted (Legs only) | -5% sprinting AP cost | +10% | 7x Adhesive 8x Leather 4x Rubber 5x Spring | Armorer 3 |
Sleek (Legs only) | +5% movement speed while sneaking | +10% | 8x Adhesive 5x Fiberglass 4x Oil 10x Rubber | Armorer 4 |
With Contraptions Workshop installed, combat armor can be be crafted using an armor forge.
Components | Requirements | Products |
---|---|---|
3 Ballistic fiber | Armorer (rank: 2) |
Components | Requirements | Products |
---|---|---|
7 Aluminum 5 Adhesive | Armorer (rank: 3) |
Components | Requirements | Products |
---|---|---|
10 Aluminum 7 Adhesive | Armorer (rank: 4) |